

#Sonic riders pc 4 players trainer series#
The Sonic Riders series features various unique Power-Up items, gained by colliding with an Item Box, such as the Speed Down or the Colorball. Also, Rings replace Air as the fuel source when using the Chaos Emerald Extreme Gear as Super Sonic. The player keeps all Rings that have been collected by the end of a race, which then serve as in-game currency used to purchase additional Extreme Gear. Rings in the Sonic Riders series serve to increase the character's level and, in the first and third games, refill the Air Tank, though they can be lost when the player is attacked or falls off the course. The player must jump, kick, and lean to lead the playable character through the course in order to win. This game features full-body motion control through the Xbox 360's Kinect.
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The final entry in the series, Sonic Free Riders, returns to the use of Air, which functions as it did in the first Sonic Riders game albeit without the playable character running on foot upon running out. Sonic in Dolphin Resort, the first course in Sonic Free Riders.

Gear Parts can be added to the Extreme Gear in Zero Gravity to enhance and add special abilities to them, with this mechanic carrying over into the next title in the series.

This game also introduced new Extreme Gear variants that were inspired by aquatic extreme sports, such as bodyboarding and windsurfing.

This new mechanic allows the player to manipulate gravity upon entering certain areas of the course. Sonic Riders: Zero Gravity would go on to replace the concept of Air with " Gravity Points", allowing players to ride indefinitely. However, in the later games turbulence, renamed slipstreams, become limited and are only available in certain situations. Air can be restored by completing various tricks on Trick Zones or by surfing on the opponents' turbulance, with the latter being a more effective method of gaining air. In the first entry in the series, Sonic Riders, Extreme Gear requires Air to function, with the character being stuck running on foot if this supply runs out. Knuckles in Metal City, the first course in Sonic Riders. The player chooses one of the various playable characters and a class and variant of hover board equipment called Extreme Gear, each with different stats and abilities. As a racing game, the objective of all three Sonic Riders games is to race the other characters around a given course three times and then cross the finish line first, though different objectives may be available depending on the game mode.
